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Pira Tess, Space Brigand | CGHUB CharacterFORGE 2D Entry

Pira Tess, Space Brigand | CGHUB CharacterFORGE 2D Entry

Another CGHUB competition piece, done in the Gimp.  You can check the finals thread here.  Everyone’s pieces should be posted by the end of the day tomorrow.

I don’t think I will get many votes, simply because of the amount of other great artists on the thread this time around.  But it is good to see the different techniques and styles involved.  I can obviously see where I need to improve.  Its a humbling experience every time I enter one of these kind of things.

 


In that respect, it seems that every painting I do, I see allot of personal progress.   Getting my nose into those books, practicing the techniques presented, and analyzing great artists, has been a huge boost to my learning process.  And I am loving every second of it.

 

Sorry for the jumping around towards the middle of the video.  When you are getting into details, it is hard to avoid.  But I did go through over 10 hours of footage to improve it the best I could.

 


One other thing I would like to mention is one of the artists in particular, mdonze.  This artist made an interesting post about his painting here.  Beside the painting being amazing, in my opinion, he used a process similar to the way a 3D application would render and image out.  I have heard about this process before, but this is the first time that I have actually seen it used for a 2D piece.  And somewhat explained.

 

This is something that I am planning on practicing in the future.  I do have an idea of how a computer pushes a 3D scene through passes (specular, ambient occlusion, color, alpha, etc…).  And I think a technique like this will help me use both my 3D experience with my illustration to improve my skill set.